MinVR  0.9.0
A multi-platform virtual reality library
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AbstractCamera.H
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27 
28 #ifndef ABSTRACTCAMERA_H
29 #define ABSTRACTCAMERA_H
30 
31 #include <boost/shared_ptr.hpp>
32 #include <glm/glm.hpp>
33 
34 namespace MinVR {
35 
36 typedef boost::shared_ptr<class AbstractCamera> AbstractCameraRef;
37 
39 {
40 public:
42  virtual ~AbstractCamera() {}
43 
53  virtual void updateHeadTrackingFrame(glm::mat4 newHeadFrame) = 0;
54 
63  virtual void applyProjectionAndCameraMatrices() = 0;
64 
74 
84 
92  virtual void setObjectToWorldMatrix(glm::mat4 obj2World) = 0;
93 };
94 
95 } // end namespace
96 #endif