This is the complete list of members for MinVR::CameraOffAxis, including all inherited members.
| _botLeft | MinVR::CameraOffAxis | protected |
| _botRight | MinVR::CameraOffAxis | protected |
| _currentViewMatrix | MinVR::CameraOffAxis | protected |
| _farClip | MinVR::CameraOffAxis | protected |
| _halfHeight | MinVR::CameraOffAxis | protected |
| _halfWidth | MinVR::CameraOffAxis | protected |
| _headFrame | MinVR::CameraOffAxis | protected |
| _iod | MinVR::CameraOffAxis | protected |
| _nearClip | MinVR::CameraOffAxis | protected |
| _object2World | MinVR::CameraOffAxis | protected |
| _projection | MinVR::CameraOffAxis | protected |
| _projectionLeft | MinVR::CameraOffAxis | protected |
| _projectionRight | MinVR::CameraOffAxis | protected |
| _room2tile | MinVR::CameraOffAxis | protected |
| _topLeft | MinVR::CameraOffAxis | protected |
| _topRight | MinVR::CameraOffAxis | protected |
| _view | MinVR::CameraOffAxis | protected |
| _viewLeft | MinVR::CameraOffAxis | protected |
| _viewRight | MinVR::CameraOffAxis | protected |
| AbstractCamera() | MinVR::AbstractCamera | inline |
| applyProjectionAndCameraMatrices() | MinVR::CameraOffAxis | virtual |
| applyProjectionAndCameraMatrices(const glm::mat4 &projectionMat, const glm::mat4 &viewMat) | MinVR::CameraOffAxis | protectedvirtual |
| applyProjectionAndCameraMatricesForLeftEye() | MinVR::CameraOffAxis | virtual |
| applyProjectionAndCameraMatricesForRightEye() | MinVR::CameraOffAxis | virtual |
| CameraOffAxis(glm::vec3 topLeft, glm::vec3 topRight, glm::vec3 botLeft, glm::vec3 botRight, glm::mat4 initialHeadFrame, double interOcularDistance, double nearClipDist, double farClipDist) | MinVR::CameraOffAxis | |
| getLeftEyeFrame() | MinVR::CameraOffAxis | |
| getRightEyeFrame() | MinVR::CameraOffAxis | |
| invertYMat() | MinVR::CameraOffAxis | protected |
| perspectiveProjection(double left, double right, double bottom, double top, double nearval, double farval, float upDirection=-1.0) | MinVR::CameraOffAxis | protected |
| setObjectToWorldMatrix(glm::mat4 obj2World) | MinVR::CameraOffAxis | virtual |
| updateHeadTrackingFrame(glm::mat4 newHeadFrame) | MinVR::CameraOffAxis | virtual |
| ~AbstractCamera() | MinVR::AbstractCamera | inlinevirtual |
| ~CameraOffAxis() | MinVR::CameraOffAxis | virtual |