This is the complete list of members for MinVR::CameraOffAxis, including all inherited members.
_botLeft | MinVR::CameraOffAxis | protected |
_botRight | MinVR::CameraOffAxis | protected |
_currentViewMatrix | MinVR::CameraOffAxis | protected |
_farClip | MinVR::CameraOffAxis | protected |
_halfHeight | MinVR::CameraOffAxis | protected |
_halfWidth | MinVR::CameraOffAxis | protected |
_headFrame | MinVR::CameraOffAxis | protected |
_iod | MinVR::CameraOffAxis | protected |
_nearClip | MinVR::CameraOffAxis | protected |
_object2World | MinVR::CameraOffAxis | protected |
_projection | MinVR::CameraOffAxis | protected |
_projectionLeft | MinVR::CameraOffAxis | protected |
_projectionRight | MinVR::CameraOffAxis | protected |
_room2tile | MinVR::CameraOffAxis | protected |
_topLeft | MinVR::CameraOffAxis | protected |
_topRight | MinVR::CameraOffAxis | protected |
_view | MinVR::CameraOffAxis | protected |
_viewLeft | MinVR::CameraOffAxis | protected |
_viewRight | MinVR::CameraOffAxis | protected |
AbstractCamera() | MinVR::AbstractCamera | inline |
applyProjectionAndCameraMatrices() | MinVR::CameraOffAxis | virtual |
applyProjectionAndCameraMatrices(const glm::mat4 &projectionMat, const glm::mat4 &viewMat) | MinVR::CameraOffAxis | protectedvirtual |
applyProjectionAndCameraMatricesForLeftEye() | MinVR::CameraOffAxis | virtual |
applyProjectionAndCameraMatricesForRightEye() | MinVR::CameraOffAxis | virtual |
CameraOffAxis(glm::vec3 topLeft, glm::vec3 topRight, glm::vec3 botLeft, glm::vec3 botRight, glm::mat4 initialHeadFrame, double interOcularDistance, double nearClipDist, double farClipDist) | MinVR::CameraOffAxis | |
getLeftEyeFrame() | MinVR::CameraOffAxis | |
getRightEyeFrame() | MinVR::CameraOffAxis | |
invertYMat() | MinVR::CameraOffAxis | protected |
perspectiveProjection(double left, double right, double bottom, double top, double nearval, double farval, float upDirection=-1.0) | MinVR::CameraOffAxis | protected |
setObjectToWorldMatrix(glm::mat4 obj2World) | MinVR::CameraOffAxis | virtual |
updateHeadTrackingFrame(glm::mat4 newHeadFrame) | MinVR::CameraOffAxis | virtual |
~AbstractCamera() | MinVR::AbstractCamera | inlinevirtual |
~CameraOffAxis() | MinVR::CameraOffAxis | virtual |