MinVR
0.9.0
A multi-platform virtual reality library
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MinVR
MVREngineGLFW
MinVR::MVREngineGLFW Member List
This is the complete list of members for
MinVR::MVREngineGLFW
, including all inherited members.
_app
MinVR::AbstractMVREngine
protected
_configMap
MinVR::AbstractMVREngine
protected
_events
MinVR::AbstractMVREngine
protected
_frameCount
MinVR::AbstractMVREngine
protected
_inputDevices
MinVR::AbstractMVREngine
protected
_renderingCompleteCond
MinVR::AbstractMVREngine
protected
_renderingCompleteMutex
MinVR::AbstractMVREngine
protected
_renderThreads
MinVR::AbstractMVREngine
protected
_startRenderingCond
MinVR::AbstractMVREngine
protected
_startRenderingMutex
MinVR::AbstractMVREngine
protected
_swapBarrier
MinVR::AbstractMVREngine
protected
_syncTimeStart
MinVR::AbstractMVREngine
protected
_threadsInitializedCond
MinVR::AbstractMVREngine
protected
_threadsInitializedMutex
MinVR::AbstractMVREngine
protected
_windows
MinVR::AbstractMVREngine
protected
AbstractMVREngine
()
MinVR::AbstractMVREngine
createWindow
(WindowSettingsRef settings, std::vector< AbstractCameraRef > cameras)
MinVR::MVREngineGLFW
virtual
error_callback
(int error, const char *description)
MinVR::MVREngineGLFW
static
init
(int argc, char **argv)
MinVR::AbstractMVREngine
virtual
init
(ConfigMapRef configMap)
MinVR::AbstractMVREngine
virtual
initializeContextSpecificVars
(int threadId, WindowRef window)
MinVR::AbstractMVREngine
virtual
initializeLogging
()
MinVR::AbstractMVREngine
virtual
MVREngineGLFW
()
MinVR::MVREngineGLFW
pollUserInput
()
MinVR::AbstractMVREngine
protected
virtual
runApp
(AbstractMVRAppRef app) override
MinVR::MVREngineGLFW
virtual
runOneFrameOfApp
(AbstractMVRAppRef app)
MinVR::AbstractMVREngine
virtual
setupInputDevices
()
MinVR::AbstractMVREngine
protected
virtual
setupRenderThreads
()
MinVR::AbstractMVREngine
protected
virtual
setupWindowsAndViewports
()
MinVR::AbstractMVREngine
protected
virtual
updateProjectionForHeadTracking
()
MinVR::AbstractMVREngine
protected
virtual
~AbstractMVREngine
()
MinVR::AbstractMVREngine
virtual
~MVREngineGLFW
()
MinVR::MVREngineGLFW
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