This is the complete list of members for MinVR::WindowGLFW, including all inherited members.
_cameras | MinVR::AbstractWindow | protected |
_settings | MinVR::AbstractWindow | protected |
_viewports | MinVR::AbstractWindow | protected |
AbstractWindow(WindowSettingsRef settings, std::vector< AbstractCameraRef > cameras) | MinVR::AbstractWindow | |
appendEvent(EventRef newEvent) | MinVR::WindowGLFW | |
cursor_enter_callback(GLFWwindow *window, int entered) | MinVR::WindowGLFW | static |
cursor_position_callback(GLFWwindow *window, double x, double y) | MinVR::WindowGLFW | static |
getCamera(int n) | MinVR::AbstractWindow | inline |
getCursorPosition() | MinVR::WindowGLFW | |
getHeight() | MinVR::WindowGLFW | virtual |
getNumViewports() | MinVR::AbstractWindow | inline |
getSettings() | MinVR::AbstractWindow | inline |
getStereoType() | MinVR::AbstractWindow | inline |
getViewport(int n) | MinVR::AbstractWindow | inline |
getWidth() | MinVR::WindowGLFW | virtual |
getWindowPtr() | MinVR::WindowGLFW | |
getXPos() | MinVR::WindowGLFW | virtual |
getYPos() | MinVR::WindowGLFW | virtual |
initPointerToObjectMap() | MinVR::WindowGLFW | static |
key_callback(GLFWwindow *window, int key, int scancode, int action, int mods) | MinVR::WindowGLFW | static |
makeContextCurrent() | MinVR::WindowGLFW | virtual |
mouse_button_callback(GLFWwindow *window, int button, int action, int mods) | MinVR::WindowGLFW | static |
pointerToObjectMap | MinVR::WindowGLFW | static |
pollForInput(std::vector< EventRef > &events) | MinVR::WindowGLFW | virtual |
releaseContext() | MinVR::WindowGLFW | virtual |
scroll_callback(GLFWwindow *window, double x, double y) | MinVR::WindowGLFW | static |
setCursorPosition(double x, double y) | MinVR::WindowGLFW | |
setPosition(int xPos, int yPos, bool actuallySet) | MinVR::WindowGLFW | |
setSize(int width, int height, bool actuallySet) | MinVR::WindowGLFW | |
swapBuffers() | MinVR::WindowGLFW | virtual |
updateHeadTrackingForAllViewports(glm::mat4 headFrame) | MinVR::AbstractWindow | virtual |
window_pos_callback(GLFWwindow *window, int xpos, int ypos) | MinVR::WindowGLFW | static |
window_size_callback(GLFWwindow *window, int width, int height) | MinVR::WindowGLFW | static |
WindowGLFW(WindowSettingsRef settings, std::vector< AbstractCameraRef > cameras) | MinVR::WindowGLFW | |
~AbstractWindow() | MinVR::AbstractWindow | virtual |
~WindowGLFW() | MinVR::WindowGLFW | |