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| RenderThread (WindowRef window, AbstractMVREngine *engine, AbstractMVRAppRef app, boost::barrier *swapBarrier, boost::mutex *initializedMutex, boost::condition_variable *initializedCondition, boost::mutex *startRenderingMutex, boost::mutex *renderingCompleteMutex, boost::condition_variable *startRenderingCond, boost::condition_variable *renderingCompleteCond) |
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| ~RenderThread () |
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Enumerator |
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RENDERING_WAIT |
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RENDERING_START |
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RENDERING_TERMINATE |
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MinVR::RenderThread::RenderThread |
( |
WindowRef |
window, |
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AbstractMVREngine * |
engine, |
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AbstractMVRAppRef |
app, |
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boost::barrier * |
swapBarrier, |
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boost::mutex * |
initializedMutex, |
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boost::condition_variable * |
initializedCondition, |
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boost::mutex * |
startRenderingMutex, |
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boost::mutex * |
renderingCompleteMutex, |
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boost::condition_variable * |
startRenderingCond, |
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boost::condition_variable * |
renderingCompleteCond |
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) |
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MinVR::RenderThread::~RenderThread |
( |
) | |
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int MinVR::RenderThread::nextThreadId |
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static |
int MinVR::RenderThread::numRenderingThreads |
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static |
int MinVR::RenderThread::numThreadsInitComplete |
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static |
int MinVR::RenderThread::numThreadsReceivedRenderingComplete |
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static |
int MinVR::RenderThread::numThreadsReceivedStartRendering |
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static |
The documentation for this class was generated from the following file: